Official comment
It looks like the model was slightly rotated before it was textured. You can see that all vertical edges are showing slightly to the east.
This can happen in uneven terrain when there are a lot of trees around the edges of the area and you are using a camera that doesn't provide all of the pointing tags (Mini 2). You can try to address this by including more untreed areas in your dataset.
Also, using Terrain Awareness in your data collection can help to keep this from happening. 80% overlap and Terrain Awareness would probably have been the ideal setting here.